Loading of ArcView Shape Editing Extension 1.0 :
The extension is loaded after the start of ArcView by selection of the "Extensions" option from the "File" menu of the current project and then choosing "Shape edit" from the listBasic menus and tools added in ArcView after the loading of the extension.
After the loading of the extension the following additional menus are added in the user interface of the "View" document:1. Menu "Edit Extension" (fig.1)
The functional possibilities of this menu are as follows:
2. Menu "Lines from Table" (fig.2)
The functional capabilities of this menu are as follows:
2.1 "Setup Point Table" – Sets the table where the coordinates of vertices and nodes are listed. Defines the fields of ID, X-coordinate and Y-coordinate.
2.2 "Create Lines from
Point Table" – Calls a dialogue box
where the user can fill in the ID of the current
node or vertex of line, and draws the line.
3. Additional buttons and tools (fig. 3):
3.1. Generation of lines by selected point features. – Draws line between selected points from the active theme. The point chain is determined by the sequence of their input in the theme.
3.2. Create Points by Distance from three Points . – Tool menu to add point elements in the editable theme if there is one or graphic points by the distance to three features (the snap environment is used for determination of the three features). First tool uses snap to vertex environment, and second tool uses snap to boundary envoronment. The snap tolerance can be defined through including the feature within the circle drawn by dragging the mouse.
3.3. Create Points by Snap to other Objects . – Tool menu to add point elements in the editable theme if there is one or graphic points with the existing snap environment to other themes. First tool uses snap to vertex environment, and second tool uses snap to boundary envoronment. The snap tolerance can be defined through including the feature within the circle drawn by dragging the mouse.
3.4. Create Lines by Snap to other Objects . – Tool menu to add lines in the editable theme if there is one or graphic lines with the snap environment to other themes. First tool uses snap to vertex environment, and second tool uses snap to boundary envoronment. The snap tolerance can be defined through including the feature within the circle drawn by dragging the mouse.
3.5. Create Polygons by Snap to other Objects " – Tool menu to add polygons in the editable theme or polygon graphics with the snap environment to other themes. First tool uses snap to vertex environment, and second tool uses snap to boundary envoronment. The snap tolerance can be defined through including the feature within the circle drawn by dragging the mouse.
3.6. Move Object – Tool menu for moving the selected feature from the editable theme or the selected graphics to user defined point. First tool uses snap to vertex environment, and second tool uses snap to boundary envoronment. The snap tolerance can be defined through including the feature within the circle drawn by dragging the mouse.
3.7. Offset Boundaries – Tool menu for parallel moving of the selected boundary of feature from the active/editable theme at the defined distance. The negative value moves the boundary to the left. Canceling the operation gives possibility for choosing a new starting point and new length of boundary (the negative length value draws boundary in the opposite direction). First tool uses snap to vertex environment, and second tool uses snap to boundary envoronment. The snap tolerance can be defined through including the feature within the circle drawn by dragging the mouse.
3.8. Draw normal to – Tool for drawing normals to boundaries from line or polygon of the active theme to user defined point. The starting point of the normal is defined by snapping to vertices or to boundaries of other features. The snap tolerance can be defined through including the feature within the circle drawn by dragging the mouse. The normal is drawn by default to the point of intersection with the user defined boundary. The length of the normal and its direction are changed in a dialogue box (the negative value draws the normal in the opposite direction).
3.9. Draw normal from – Tool for drawing normals from selected boundaries.
3.10. Split Features – Splits lines or polygons from the editable theme by user defined line. The line is defined by snapping to vertices of other features only.
3.11. Vertex and node editing for existing features by snapping to other features – Without using the <Ctrl> key the tool acts like the standard "Vertex edit". Using the <Ctrl> key the selected vertex or node snaps to the theme in whose snap tolerance it belongs according to the snap environment.
IMPORTANT NOTE :
With
snapping to other object the priority of layers
is determined by the sequence of their listing in
the table of contents (TOC) of the
"VIEW" document.
The snaping functionality does not working properly when the "VIEW" document is projected.
Always complete work into
new lines or polygons with double mouse click or
with pressing <CTRL - E>.
4. Additional alternatives in the popup menu (fig.4).
4.1 "Snapping to Vertex or EndPoint" – Sets snapping environment to vertices or end points of features from the visible themes. Shortcut – <Shift – F2>.
4.2 " Snapping to Boundary" – Sets snapping environment to the boundaries of features from the visible themes. Shortcut – <Shift – F3>.
4.3 " Snapping to MidPoint" – Sets snapping to midpoints of the boundaries of features from the visible themes. Shortcut – <Shift – F4>.
4.4 "New Line/Polygon/First Point" – Completes work with the current element (line, polygon, point). Shortcut – <Ctrl – E>.
4.5 "Coords of Next Point" – Sets the coordinates of the next point of the created object.
4.6 "Relative Coords of Next Point" – Setting of the relative coordinates of the next point of the created object.
4.7 Polar Coords of Next Point - Setting
of the polar coordinates of the next point of the created
object.
5.Other possibilities
5.1 "Clean Features/Graphics" – It is in the "Edit" menu of the "View" document – Cleans the graphics of two overlapping polygons by adding additional element resulting from the cross-section of the the two elements. Pressing the <Shift> key assigns the attributes of the background element to the new element. Without pressing the <Shift> key the foreground element attributes are assigned.
5.2. "Information" – It is in the "Table" menu of the "Table" document – Provides information for the fields of the active table.
5.3. "Generate unique ID" – It is in the "Table" menu of the "Table" document – Generates unique ID for the active table.
5.4. "Modify Field" – It is in the "Edit" menu of the "Table" document – changes the type of active field of the active table.